
About Bloody Sight 1: The Begining
Bloody Sight 1: The Begining (often spelled with the original typo by its creator, madmaker11) is a classic example of the “stick-figure sniper” subgenre that dominated the mid-2000s. In this first installment, players take on the role of a silent assassin tasked with taking out targets in various urban environments. The game leans heavily into the edgy, high-contrast aesthetic popularized by series like Madness Combat and Sift Heads, where the primary goal is precision and, as the title suggests, a significant amount of stylized cartoon gore.
The mechanics are straightforward yet demanding: players use the mouse to aim their scope and click to fire, often having to lead targets or wait for the perfect window of opportunity to avoid detection. Unlike more complex modern shooters, Bloody Sight focuses on the “one shot, one kill” philosophy. The levels are designed as static scenes where the player must identify their target based on mission briefings, making it as much a game of observation and “Find Waldo” as it is an action title.
Visually, the game is a time capsule of the Newgrounds era, featuring hand-drawn stick animations and dramatic blood splatters that were the hallmark of “mature” Flash content at the time. While the first entry is relatively short and serves as a technical demo for the creator’s skills, it laid the groundwork for a trilogy that improved in both animation quality and mission complexity. It remains a cult favorite for those who grew up during the “Stick Era,” representing the raw, unfiltered energy of early independent web gaming.
